Nasir Mehmood 0 Followers

Student | IBA

Available for Help
Project File

AR/VR Learning Platform



Feb 03, 2019 - Ongoing
A VR/AR based learning platform for students to experience education in a 3-dimensional environment.A conceptual basis for educational applications of virtual reality can be following:

• Immersive VR furnishes first-person non-symbolic experiences that are specifically designed to help students learn better.

• These experiences cannot be obtained in any other way in formal education.

• This kind of experience makes up the bulk of our daily interaction with the world, though schools tend to promote third-person symbolic experiences.

• Constructivism provides the best theory on which to develop educational applications of VR.

• The convergence of theories of knowledge construction with VR technology allows learning to be enhanced by the manipulation of the relative size of objects in virtual worlds, by the transduction of otherwise imperceptible sources and by the visualization of abstract ideas that have so far defied representation.
Worked as 3D Designer for Unity. Creating interactive 3D animations for unity in 3D0-Max and Auto-CAD. Using SDKs like Vuforia and AR-core to implement object detection, tracking etc.




Information Technology


  • Unity 3D
  • Scripting objects in C# MESH creation